cmake_minimum_required(VERSION 3.5)

project(C_Programming_2023CourseDesign VERSION 0.1 LANGUAGES CXX)

set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets)

# 设置Debug模式下的编译器选项
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Zi /EHsc")
# 设置Release模式下的编译器选项
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Zi /EHsc")
# 设置Windbg符号文件路径
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /DEBUG /MAP /PDB:\"${CMAKE_BINARY_DIR}/MyQtApp.pdb\"")

set(PROJECT_SOURCES
        main.cpp
        form_welcome.cpp
        form_welcome.h
        form_welcome.ui
)

if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
    qt_add_executable(C_Programming_2023CourseDesign
        MANUAL_FINALIZATION
        ${PROJECT_SOURCES}
    )
# Define target properties for Android with Qt 6 as:
#    set_property(TARGET C_Programming_2023CourseDesign APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
#                 ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
    if(ANDROID)
        add_library(C_Programming_2023CourseDesign SHARED
            ${PROJECT_SOURCES}
        )
# Define properties for Android with Qt 5 after find_package() calls as:
#    set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
    else()
        add_executable(C_Programming_2023CourseDesign
            ${PROJECT_SOURCES}
            form_main.h form_main.cpp form_main.ui
            icons.qrc
            form_qst.h form_qst.cpp form_qst.ui

            files.qrc
            info.h
            info.cpp
            form_setting.h form_setting.cpp form_setting.ui








        )
    endif()
endif()

target_link_libraries(C_Programming_2023CourseDesign PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)

# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
  set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.C_Programming_2023CourseDesign)
endif()
set_target_properties(C_Programming_2023CourseDesign PROPERTIES
    ${BUNDLE_ID_OPTION}
    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
    MACOSX_BUNDLE TRUE
    WIN32_EXECUTABLE TRUE
)

include(GNUInstallDirs)
install(TARGETS C_Programming_2023CourseDesign
    BUNDLE DESTINATION .
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)

if(QT_VERSION_MAJOR EQUAL 6)
    qt_finalize_executable(C_Programming_2023CourseDesign)
endif()
